Chaos Beast



3e

         
      CN
         

Pathfinder facts

  • XP: 3,200
  • Size: Medium
  • Type: Outsider
  • Tags: chaotic, extraplanar
  • Initiative: +6
  • Senses: darkvision 60 ft.
  • AC: 20, touch 13, flat-footed 17 (+2 Dex, +1 dodge, +7 natural)
  • HP: 85 (9d10+36)
  • Saves: Fort +9, Ref +8, Will +4
  • Speed: 20 ft.
  • Melee: 4 claws +13 (1d6+3 plus corporeal instability)
  • Abilities: Str 17, Dex 15, Con 16, Int 10, Wis 12, Cha 11
  • Attacks: Base Atk +9; CMB +12; CMD 25 (can't be tripped)
  • Feats: Dodge, Improved Initiative, Mobility, Toughness, Weapon Focus (claw)
  • Skills: Acrobatics +14 (+10 jump), Climb +15, Escape Artist +14, Perception +13, Stealth +14, Swim +15
  • Organization: solitary or invasion (2–5)
  • Treasure: none
 

Pathfinder sources

 

D&D 3.5 facts

  • Type: Outsider
  • Tags: Chaotic, Extraplanar
  • Size: Medium
  • CR: 7
 

D&D 3.5 sources

 

         
      CN
         

D&D 3.0 facts

  • CR: 7
  • Abilities: Str 14, Dex 13, Con 13, Int 10, Wis 10, Cha 10
  • AC: 16 (+1 Dex, +5 natural)
  • Advancement: 9-12 HD (Medium-size); 13-24 HD (Large)
  • Attacks: 2 claws +10 melee
  • Damage: Claw 1d3+2 and corporeal instability
  • HD: 8d8+8 (44)
  • Initiative: +5 (+1 Dex, +4 Improved Initiative)
  • Organization: Solitary
  • Qualities: SR 15, immune to transformation, immune tocritical hits
  • Reach: 5 ft. by 5 ft. to 10 ft. by 10 ft./5 ft.
  • Saves: Fort +7, Ref +7, Will +6
  • Size: Medium
  • Skills: Climb +12, Escape Artist +11, Hide +10, Jump +10,Listen +9, Spot +9, Tumble +10
  • Speed: 20 ft.
  • Tag: Chaotic
  • Terrain: Any land and underground
  • Treasure: None
  • Type: Outsider